Moves and intents
| Move | Intent | Base attack | Higher-Ascension attack | Other effect |
|---|---|---|---|---|
| Skitter | Attack | 1 × 3 | — | — |
| Mandibles | Attack | 8 | 9 | — |
| Enrage | Buff | — | — | 2 strength (self) |
Attack pattern
then random: Skitter (no repeat), Mandibles (no repeat); then conditional: Skitter (if in first slot) / Mandibles (if in second slot) / Enrage (if in third slot) / Rand (if in fourth slot)
Starting effects
- hard to kill: 9
Encounter locations
- Many Exoskeletons: Act 2 - Hive, monster encounter.
- Exoskeletons: Act 2 - Hive, monster encounter.
