Baalorlord’s five-card Defect run
An Ascension 1 victory with five upgraded cards, Orb damage and Swift draws. The recorded Fiddle differs from its current effect.
Historical run: v0.103.2, Ascension 1, April 18, 2026
Read the run analysis ↗Annotated Slay the Spire 2 runs from Baalorlord, Northernlion, Jorbs and community players. Video timestamps, gameplay frames, build requirements and version differences.

Each study identifies its recorded difficulty and rules context. Historical card effects are compared with the current reference before recommending a sequence.
An Ascension 1 victory with five upgraded cards, Orb damage and Swift draws. The recorded Fiddle differs from its current effect.
Historical run: v0.103.2, Ascension 1, April 18, 2026
Read the run analysis ↗An Ascension 8 victory built around Vulnerable, Dominate and multihit attacks. Compare immediate Strength with Demon Form’s delayed return.
Historical episode: May 3, 2026, Ascension 8
Read the run analysis ↗A historical Ascension 10 recording shows 6/6 HP behind 95 Block. Study the defensive position and distinguish a one-HP start from a one-Max-HP finish.
Historical run: v0.98.3, Ascension 10, March 12, 2026
A community win pairs Ethereal starters with a small Finale cycle and Poison. Learn the draw-count requirements, the role of Backflip and why combat thinning differs from permanent removal.
Community Ascension 10 run, October 2026; exact branch unspecified
Read the run analysis ↗A March 2026 player-documented engine used renewable zero-cost Energy to keep Souls moving. See which premise changed and why the same card names no longer establish that loop.
Historical launch build, March 2026

Keep Grand Finale available, draw exactly the cards remaining, and play it before another draw starts a reshuffle. A larger draw effect can miss the same window.

Deck size matters through access to useful cards. Count first-cycle problems, generated cards and the cards that leave combat before chasing a small final number.

Use Strength to improve each hit of a multi-hit attack, with Vulnerable increasing the damage that reaches the target. Choose faster Strength for short fights and pe…

Prepare for protection, multi-hit attacks, deck disruption and revival instead of judging the next boss by HP alone.