Decisions and interactions
HailstormThe important enabling card is often Coolheaded, Cold Snap, Glacier or Chill.
The DefectCoolheaded adds Frost while drawing, and Glacier supplies immediate Block with more Frost.
Defect Frost and HailstormGlacier combines immediate Block with multiple Frost Orbs.
Tablet of Truth: win with one Max HPGlacier supplies immediate Block and Frost; a later Prolong recording protects the next turn, not the current deficit.
