Decisions and interactions
Whispering EarringAnchor starts combat with Block independently of finding a defensive card.
Why a strong deck can lose on its first drawAnchor supplies 10 opening Block.
Foul Potion and the hidden Merchant fightgives three Max HP; Anchor???
Perfect badge: three bosses without losing HPAnchor supplies ten Block at combat start; an Impervious in hand supplies thirty immediately.