Decisions and interactions
Borrowed Time: which cards to play before the Energy boostBorrowed Time costs one Energy, grants four, and makes your cards cost one additional Energy for the rest of the turn.
Spiked GauntletsTouch of Insanity and Borrowed Time raise the same practical question about base discounts and extra costs.
Touch of InsanityPlayers report using Touch of Insanity under Borrowed Time and still seeing a positive cost.
Necrobinder Souls and draw payoffsThe March 2026 Soul-loop account used zero-cost Borrowed Time with a self-Doom payment.
The launch Necrobinder Soul loop and Borrowed Time reworkAt launch, Necrobinder could repeatedly draw through a compact deck while a zero-Energy Borrowed Time supplied renewable Energy.
