Direct draw and triggered draw

Burning Pact Exhausts one card and draws two. Dark Embrace draws one whenever a card is Exhausted. With the Power active and no draw restriction, the action therefore produces both the printed draw and the extra trigger. Burning Pact+ increases its printed draw to three.

The card chosen for Exhaust changes the later draw cycle. A weak starter, a Status, or a card with no useful role in this combat is different from the only defensive answer the deck has left. Avoid evaluating the selection solely as a way to obtain more cards this turn.

Battle Trance draw restriction

Battle Trance prevents additional drawing after its own draw resolves. That restriction can stop the draw you expected from another action. Resolve needed draw effects before closing that option; playing a zero-cost draw card first is not automatically correct.

The Energy and draw guide develops the ordering problem, while Ironclad Exhaust covers building enough damage and defense to use the extra access.