Decisions and interactions
Grand Finale: exact draw counts and the reshuffle trapBase Acrobatics costs the same one Energy but requests three cards.
Entomancer: Shivs, Dazed and damage per hitIf you attack and then use Acrobatics, your fresh draw can already find the Status cards you just created.
Phantom BladesWatch retained cards before playing Acrobatics or creating another batch.
FiddleBattle Trance, Acrobatics and Unceasing Top cannot provide their usual access through that restriction.
The SilentAcrobatics and Prepared combine hand movement with discard; Dagger Throw adds damage while replacing a card.
Silent Sly and discardUntouchable can therefore become defense through Survivor, Prepared or Acrobatics; leaving it in hand does not create free Block automatically.
A discard outlet can make the same defense cheaper
Base Untouchable is already in hand. No other effects, hand limit or draw restrictions; Acrobatics can discard it.
- Play Untouchable normally
2 Energy → 6 BlockPay the ordinary printed Energy cost. - Acrobatics, then discard it
1 Energy → 6 BlockAcrobatics draws three, then its chosen Sly discard plays for free.
Additional effect of the outletThe selected discard happens during the turn.Draw 3



