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Coolheaded artwork
The DefectSkill

Coolheaded

Energy
1
Rarity
Common
Pool
Defect
Target
Self

Base card

Channel 1 Frost.
Draw 1 card.

Upgraded

Channel 1 Frost.
Draw 2 cards.
Used inDefect Lightning and Power triggers ↗Defect Frost and Hailstorm ↗Defect Claw and zero-cost recursion ↗
Main branchLast updated 2026-11-02
Coolheaded (Defect card)/images/cards/coolheaded.webpChannel 1 Frost. Draw 1 card.

Decisions and interactions

HailstormThe important enabling card is often Coolheaded, Cold Snap, Glacier or Chill.Data DiskCoolheaded pairs a Frost Orb with draw, while Ball Lightning establishes Lightning alongside an attack.The DefectCoolheaded adds Frost while drawing, and Glacier supplies immediate Block with more Frost.Defect Lightning and Power triggersCoolheaded also draws, which helps locate the setup or the correct response.Defect Frost and HailstormCoolheaded supplies Frost and draw.Focus and Frost OrbsCoolheaded Channels Frost and draws a card.
Sources

Last updated 2026-11-02.

  • Game reference data: main branch

Related references

The DefectCharacter mechanics and starting kitDefect Lightning and Power triggersStrategy using this card, relic or characterDefect Frost and HailstormStrategy using this card, relic or characterDefect Claw and zero-cost recursionStrategy using this card, relic or characterFocus and Frost OrbsInteraction and timing explainedEnergy, card draw and turns that do not workDraw order and Energy constraints

Strategies using this

All strategies ↗
Defect Lightning and Power triggers artwork
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Defect Lightning and Power triggers

Channel Lightning through attacks and Powers, then use Tesla Coil, Thunder and repeated orb generation to convert the accumulated setup into damage. Keep immediate d…

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Defect Frost and Hailstorm artwork
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Defect Frost and Hailstorm

Frost supplies recurring Block while Hailstorm adds damage as long as Frost remains present. Pair the defensive Orb package with a real finisher rather than assuming…

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Defect Claw and zero-cost recursion artwork
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Defect Claw and zero-cost recursion

Replay Claw through Hologram, All for One and Feral, increasing its combat damage with each use. Zero-cost attacks still require draw, recursion energy and defense, …

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SPIRE HANDBOOK

An independent Slay the Spire 2 strategy reference.

Game artwork and game data © Mega Crit. Extracted reference data and images via Spire Codex.

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