Cards

Card effects, Energy and Star costs, upgrades, availability and connected strategies.

577 entries

Abrasive artwork
silent Power

Abrasive

Gain 1 Dexterity. Gain 4 Thorns.

3 Energy
Accelerant artwork
silent Power

Accelerant

Poison is triggered 1 additional time.

1 Energy
Accuracy artwork
silent Power

Accuracy

Shivs deal 4 additional damage.

1 Energy
Acrobatics artwork
silent Skill

Acrobatics

Draw 3 cards. Discard 1 card.

1 Energy
Adaptive Strike artwork
defect Attack

Adaptive Strike

Deal 18 damage. Add a 0 Energy copy of this card into your Discard Pile.

2 Energy
Adrenaline artwork
silent Skill

Adrenaline

Gain 1 Energy. Draw 2 cards.

0 Energy
Afterimage artwork
silent Power

Afterimage

Whenever you play a card, gain 1 Block.

1 Energy
Afterlife artwork
necrobinder Skill

Afterlife

Summon 6.

1 Energy
Aggression artwork
ironclad Power

Aggression

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

1 Energy
Alchemize artwork
colorless Skill

Alchemize

Procure a random potion.

1 Energy
Alignment artwork
regent Skill

Alignment

Gain 2 Energy.

0 Energy / 3 Stars
All for One artwork
defect Attack

All for One

Deal 10 damage. Put ALL 0 Energy cards from your Discard Pile into your Hand.

2 Energy
Anger artwork
ironclad Attack

Anger

Deal 6 damage. Add a copy of this card into your Discard Pile.

0 Energy
Anointed artwork
colorless Skill

Anointed

Put every Rare card from your Draw Pile into your Hand.

1 Energy
Anticipate artwork
silent Skill

Anticipate

Gain 2 Dexterity this turn.

0 Energy
Apotheosis artwork
event Skill

Apotheosis

Upgrade ALL your cards.

2 Energy
Apparition artwork
event Skill

Apparition

Gain 1 Intangible.

1 Energy
Armaments artwork
ironclad Skill

Armaments

Gain 5 Block. Upgrade a card in your Hand.

1 Energy
Arsenal artwork
regent Power

Arsenal

Whenever you create a card, gain 1 Strength.

1 Energy
Ascender's Bane artwork
curse Curse

Ascender's Bane

If this card is in your Hand at the end of this turn, it is Exhausted. Unplayable cards cannot be played. Cannot be…

No Energy cost listed
Ashen Strike artwork
ironclad Attack

Ashen Strike

Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile.

1 Energy
Assassinate artwork
silent Attack

Assassinate

Deal 10 damage. Apply 1 Vulnerable.

0 Energy
Astral Pulse artwork
regent Attack

Astral Pulse

Deal 6 damage to ALL enemies twice.

0 Energy / 3 Stars
Automation artwork
colorless Power

Automation

Every 10 cards you draw, gain 1 Energy.

1 Energy
Backflip artwork
silent Skill

Backflip

Gain 5 Block. Draw 2 cards.

1 Energy
Backstab artwork
silent Attack

Backstab

Deal 11 damage.

0 Energy
Bad Luck artwork
curse Curse

Bad Luck

At the end of your turn, if this is in your Hand, lose 13 HP.

No Energy cost listed
Ball Lightning artwork
defect Attack

Ball Lightning

Deal 7 damage. Channel 1 Lightning.

1 Energy
Banshee's Cry artwork
necrobinder Attack

Banshee's Cry

Deal 33 damage to ALL enemies. Costs 2 Energy less for each Ethereal card played this combat.

9 Energy
Barrage artwork
defect Attack

Barrage

Deal 5 damage for each Channeled Orb.

1 Energy
Barricade artwork
ironclad Power

Barricade

Block is not removed at the start of your turn.

3 Energy
Bash artwork
ironclad Attack

Bash

Deal 8 damage. Apply 2 Vulnerable.

2 Energy
Battle Trance artwork
ironclad Skill

Battle Trance

Draw 3 cards. You cannot draw additional cards this turn.

0 Energy
Beacon of Hope artwork
colorless Power

Beacon of Hope

Whenever you gain Block on your turn, other players gain half that much Block.

1 Energy
Beam Cell artwork
defect Attack

Beam Cell

Deal 3 damage. Apply 1 Vulnerable.

0 Energy
Beat Down artwork
colorless Skill

Beat Down

Play 3 random Attacks from your Discard Pile.

3 Energy
Beat into Shape artwork
regent Attack

Beat into Shape

Deal 5 damage. Forge X. Forges an additional 5 for every other time you've hit the enemy this turn.

1 Energy
Beckon artwork
status Status

Beckon

At the end of your turn, if this is in your Hand, lose 6 HP.

1 Energy
BEGONE! artwork
regent Skill

BEGONE!

Choose a card in your Hand to Transform into Minion Strike.

1 Energy
Believe in You artwork
colorless Skill

Believe in You

Another player gains 2 Energy.

0 Energy
Biased Cognition artwork
defect Power

Biased Cognition

Gain 4 Focus. At the start of your turn, lose 1 Focus.

1 Energy
Big Bang artwork
regent Skill

Big Bang

Draw 1 card. Gain 1 Energy. Gain 1 Stars. Forge 5.

0 Energy
Black Hole artwork
regent Power

Black Hole

Whenever you spend or gain 1 Stars, deal 3 damage to ALL enemies.

1 Energy
Blade Dance artwork
silent Skill

Blade Dance

Add 3 Shivs into your Hand.

1 Energy
Blade of Ink artwork
silent Skill

Blade of Ink

Add 2 Inky Shivs into your Hand.

1 Energy
Blight Strike artwork
necrobinder Attack

Blight Strike

Deal 8 damage. Apply Doom equal to damage dealt.

1 Energy
Blood Wall artwork
ironclad Skill

Blood Wall

Lose 2 HP. Gain 16 Block.

2 Energy
Bloodletting artwork
ironclad Skill

Bloodletting

Lose 3 HP. Gain 2 Energy.

0 Energy
Bludgeon artwork
ironclad Attack

Bludgeon

Deal 32 damage.

3 Energy
Blur artwork
silent Skill

Blur

Gain 5 Block. Block is not removed at the start of your next turn.

1 Energy
Body Slam artwork
ironclad Attack

Body Slam

Deal damage equal to your Block.

1 Energy
Bodyguard artwork
necrobinder Skill

Bodyguard

Summon 5.

1 Energy
Bolas artwork
colorless Attack

Bolas

Deal 3 damage. At the start of your next turn, return this to your Hand.

0 Energy
Bombardment artwork
regent Attack

Bombardment

Deal 18 damage. At the start of your turn, if this is in your Exhaust Pile, play it.

3 Energy
Bone Shards artwork
necrobinder Attack

Bone Shards

If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies.

1 Energy
Boost Away artwork
defect Skill

Boost Away

Gain 6 Block. Add a Dazed into your Discard Pile.

0 Energy
Boot Sequence artwork
defect Skill

Boot Sequence

Gain 10 Block.

0 Energy
Borrowed Time artwork
necrobinder Skill

Borrowed Time

Gain 4 Energy. Cards cost an additional 1 Energy this turn.

1 Energy
Bouncing Flask artwork
silent Skill

Bouncing Flask

Apply 3 Poison to a random enemy 3 times.

2 Energy
Brand artwork
ironclad Skill

Brand

Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

0 Energy
Break artwork
ironclad Attack

Break

Deal 20 damage. Apply 5 Vulnerable.

1 Energy
Breakthrough artwork
ironclad Attack

Breakthrough

Lose 1 HP. Deal 9 damage to ALL enemies.

1 Energy
Brightest Flame artwork
event Skill

Brightest Flame

Gain 2 Energy. Draw 2 cards. Lose 1 Max HP.

0 Energy
Bubble Bubble artwork
silent Skill

Bubble Bubble

If the enemy has Poison, apply 9 Poison.

1 Energy
Buffer artwork
defect Power

Buffer

Prevent the next time you would lose HP.

2 Energy
Bulk Up artwork
defect Power

Bulk Up

Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.

2 Energy
Bullet Time artwork
silent Skill

Bullet Time

You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

3 Energy
Bully artwork
ironclad Attack

Bully

Deal 4 damage. Deals 2 additional damage for each Vulnerable on the enemy.

0 Energy
Bulwark artwork
regent Skill

Bulwark

Gain 12 Block. Forge 10.

2 Energy
Bundle of Joy artwork
regent Skill

Bundle of Joy

Add 3 random Colorless cards into your Hand.

1 Energy
Burn artwork
status Status

Burn

At the end of your turn, if this is in your Hand, take 2 damage.

No Energy cost listed
Burning Pact artwork
ironclad Skill

Burning Pact

Exhaust 1 card. Draw 2 cards.

1 Energy
Burst artwork
silent Skill

Burst

This turn, your next Skill is played an extra time.

1 Energy
Bury artwork
necrobinder Attack

Bury

Deal 52 damage.

4 Energy
Byrd Swoop artwork
event Attack

Byrd Swoop

Deal 14 damage.

0 Energy
Byrdonis Egg artwork
quest Quest

Byrdonis Egg

Can be hatched at a Rest Site.

No Energy cost listed
Calamity artwork
colorless Power

Calamity

Whenever you play an Attack, add a random Attack into your Hand.

3 Energy
Calcify artwork
necrobinder Power

Calcify

Osty's attacks deal 4 additional damage.

1 Energy
Calculated Gamble artwork
silent Skill

Calculated Gamble

Discard your Hand, then draw that many cards.

0 Energy
Call of the Void artwork
necrobinder Power

Call of the Void

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

1 Energy
Caltrops artwork
event Power

Caltrops

Whenever you are attacked, deal 3 damage back.

1 Energy
Capacitor artwork
defect Power

Capacitor

Gain 2 Orb Slots.

1 Energy
Capture Spirit artwork
necrobinder Skill

Capture Spirit

Enemy loses 3 HP. Add 3 Souls into your Draw Pile.

1 Energy
Cascade artwork
ironclad Skill

Cascade

Play the top X cards of your Draw Pile.

X Energy
Catastrophe artwork
colorless Skill

Catastrophe

Play 2 random cards from your Draw Pile.

2 Energy
Celestial Might artwork
regent Attack

Celestial Might

Deal 6 damage 3 times.

2 Energy
Chaos artwork
defect Skill

Chaos

Channel 1 random Orb.

1 Energy
Charge Battery artwork
defect Skill

Charge Battery

Gain 7 Block. Next turn, gain 1 Energy.

1 Energy
CHARGE!! artwork
regent Skill

CHARGE!!

Choose 2 cards in your Draw Pile to Transform into Minion Dive Bombs.

1 Energy
Child of the Stars artwork
regent Power

Child of the Stars

Whenever you spend 1 Stars, gain 2 Block for each 1 Stars spent.

1 Energy
Chill artwork
defect Skill

Chill

Channel 1 Frost for each enemy.

0 Energy
Cinder artwork
ironclad Attack

Cinder

Deal 18 damage. Exhaust 1 card at random.

2 Energy
Clash artwork
event Attack

Clash

Can only be played if every card in your Hand is an Attack. Deal 14 damage.

0 Energy
Claw artwork
defect Attack

Claw

Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.

0 Energy
Cleanse artwork
necrobinder Skill

Cleanse

Summon 3. Exhaust 1 card from your Draw Pile.

1 Energy
Cloak and Dagger artwork
silent Skill

Cloak and Dagger

Gain 6 Block. Add 1 Shiv into your Hand.

1 Energy
Cloak of Stars artwork
regent Skill

Cloak of Stars

Gain 7 Block.

0 Energy / 1 Stars
Clumsy artwork
curse Curse

Clumsy

If this card is in your Hand at the end of this turn, it is Exhausted. Unplayable cards cannot be played.

No Energy cost listed
Cold Snap artwork
defect Attack

Cold Snap

Deal 6 damage. Channel 1 Frost.

1 Energy
Collision Course artwork
regent Attack

Collision Course

Deal 11 damage. Add a Debris into your Hand.

0 Energy
Colossus artwork
ironclad Skill

Colossus

Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn.

1 Energy
Comet artwork
regent Attack

Comet

Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.

0 Energy / 5 Stars
Compact artwork
defect Skill

Compact

Gain 6 Block. Transform all Status cards in your Hand into Fuel.

1 Energy
Compile Driver artwork
defect Attack

Compile Driver

Deal 7 damage. Draw 1 card for each unique Orb you have.

1 Energy
Conflagration artwork
ironclad Attack

Conflagration

Deal 2 damage to ALL enemies 4 times.

1 Energy
Conqueror artwork
regent Skill

Conqueror

Forge 3. Sovereign Blade deals double damage to the enemy this turn.

1 Energy
Consuming Shadow artwork
defect Power

Consuming Shadow

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

2 Energy
Convergence artwork
regent Skill

Convergence

Next turn, gain 1 Energy and 1 Stars. Retain your Hand this turn.

1 Energy
Coolant artwork
defect Power

Coolant

At the start of your turn, gain 2 Block for each unique Orb you have.

1 Energy
Coolheaded artwork
defect Skill

Coolheaded

Channel 1 Frost. Draw 1 card.

1 Energy
Coordinate artwork
colorless Skill

Coordinate

Give another player 5 Strength this turn.

1 Energy
Corrosive Wave artwork
silent Skill

Corrosive Wave

Whenever you draw a card this turn, apply 2 Poison to ALL enemies.

1 Energy
Corruption artwork
ironclad Power

Corruption

Skills cost 0 1 Energy. Whenever you play a Skill, Exhaust it.

3 Energy
Cosmic Indifference artwork
regent Skill

Cosmic Indifference

Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.

1 Energy
Countdown artwork
necrobinder Power

Countdown

At the start of your turn, apply 6 Doom to a random enemy.

1 Energy
Crash Landing artwork
regent Attack

Crash Landing

Deal 21 damage to ALL enemies. Fill your Hand with Debris.

1 Energy
Creative AI artwork
defect Power

Creative AI

At the start of your turn, add a random Power into your Hand.

3 Energy
Crescent Spear artwork
regent Attack

Crescent Spear

Deal 8 damage. Deals 2 additional damage for ALL your cards that have a 1 Stars cost.

1 Energy / 1 Stars
Crimson Mantle artwork
ironclad Power

Crimson Mantle

At the start of your turn, lose 1 HP and gain 8 Block.

1 Energy
Cruelty artwork
ironclad Power

Cruelty

Vulnerable enemies take an additional 25% damage.

1 Energy
Crush Under artwork
regent Attack

Crush Under

Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.

1 Energy
Curse of the Bell artwork
curse Curse

Curse of the Bell

Unplayable cards cannot be played. Cannot be removed or transformed from your Deck.

No Energy cost listed
Dagger Spray artwork
silent Attack

Dagger Spray

Deal 4 damage to ALL enemies twice.

1 Energy
Dagger Throw artwork
silent Attack

Dagger Throw

Deal 9 damage. Draw 1 card. Discard 1 card.

1 Energy
Danse Macabre artwork
necrobinder Power

Danse Macabre

Whenever you play a card that costs 2 Energy or more, gain 4 Block.

1 Energy
Dark Embrace artwork
ironclad Power

Dark Embrace

Whenever a card is Exhausted, draw 1 card.

2 Energy
Dark Shackles artwork
colorless Skill

Dark Shackles

Enemy loses 9 Strength this turn.

0 Energy
Darkness artwork
defect Skill

Darkness

Channel 1 Dark. Trigger the passive ability of all Dark Orbs.

1 Energy
Dash artwork
silent Attack

Dash

Gain 10 Block. Deal 10 damage.

2 Energy
Dazed artwork
status Status

Dazed

If this card is in your Hand at the end of this turn, it is Exhausted. Unplayable cards cannot be played.

No Energy cost listed
Deadly Poison artwork
silent Skill

Deadly Poison

Apply 5 Poison.

1 Energy
Death March artwork
necrobinder Attack

Death March

Deal 8 damage. Deals 4 additional damage for each card drawn during your turn.

1 Energy
Death's Door artwork
necrobinder Skill

Death's Door

Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times.

1 Energy
Deathbringer artwork
necrobinder Skill

Deathbringer

Apply 21 Doom and 1 Weak to ALL enemies.

2 Energy
Debilitate artwork
necrobinder Attack

Debilitate

Deal 10 damage. Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.

1 Energy
Debris artwork
status Status

Debris

Removed until the end of combat.

1 Energy
Debt artwork
curse Curse

Debt

At the end of your turn, if this is in your Hand, lose 10 Gold.

No Energy cost listed
Decay artwork
curse Curse

Decay

At the end of your turn, if this is in your Hand, take 2 damage.

No Energy cost listed
Decisions, Decisions artwork
regent Skill

Decisions, Decisions

Draw 3 cards. Choose a Skill in your Hand and play it 3 times.

0 Energy / 6 Stars
Defend artwork
ironclad Skill

Defend

Gain 5 Block.

1 Energy
Defend artwork
silent Skill

Defend

Gain 5 Block.

1 Energy
Defend artwork
regent Skill

Defend

Gain 5 Block.

1 Energy
Defend artwork
necrobinder Skill

Defend

Gain 5 Block.

1 Energy
Defend artwork
defect Skill

Defend

Gain 5 Block.

1 Energy
Defile artwork
necrobinder Attack

Defile

Deal 13 damage.

1 Energy
Deflect artwork
silent Skill

Deflect

Gain 4 Block.

0 Energy
Defragment artwork
defect Power

Defragment

Gain 1 Focus.

1 Energy
Defy artwork
necrobinder Skill

Defy

Gain 6 Block. Apply 1 Weak.

1 Energy
Delay artwork
necrobinder Skill

Delay

Gain 11 Block. Next turn, gain 1 Energy.

2 Energy
Demesne artwork
necrobinder Power

Demesne

At the start of your turn, gain 1 Energy and draw 1 additional card.

3 Energy
Demon Form artwork
ironclad Power

Demon Form

At the start of your turn, gain 2 Strength.

3 Energy
Demonic Shield artwork
ironclad Skill

Demonic Shield

Lose 1 HP. Give another player Block equal to your Block.

0 Energy
Devastate artwork
regent Attack

Devastate

Deal 30 damage.

1 Energy / 4 Stars
Devour Life artwork
necrobinder Power

Devour Life

Whenever you play a Soul, Summon 1.

1 Energy
Dirge artwork
necrobinder Skill

Dirge

Summon 3 X times. Add X Souls into your Draw Pile.

X Energy
Discovery artwork
colorless Skill

Discovery

Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.

1 Energy
Disintegration artwork
token Status

Disintegration

At the end of your turn, take 6 damage.

No Energy cost listed
Dismantle artwork
ironclad Attack

Dismantle

Deal 8 damage. If the enemy is Vulnerable, hits twice.

1 Energy
Distraction artwork
event Skill

Distraction

Add a random Skill into your Hand. It's free to play this turn.

1 Energy
Dodge and Roll artwork
silent Skill

Dodge and Roll

Gain 4 Block. Next turn, gain 4 Block.

1 Energy
Dominate artwork
ironclad Skill

Dominate

Apply 1 Vulnerable. Gain 1 Strength for each Vulnerable on the enemy.

1 Energy
Double Energy artwork
defect Skill

Double Energy

Double your Energy.

1 Energy
Doubt artwork
curse Curse

Doubt

At the end of your turn, if this is in your Hand, gain 1 Weak.

No Energy cost listed
Drain Power artwork
necrobinder Attack

Drain Power

Deal 10 damage. Upgrade 2 random cards in your Discard Pile.

1 Energy
Dramatic Entrance artwork
colorless Attack

Dramatic Entrance

Deal 11 damage to ALL enemies.

0 Energy
Dredge artwork
necrobinder Skill

Dredge

Put 3 cards from your Discard Pile into your Hand.

1 Energy
Drum of Battle artwork
ironclad Skill

Drum of Battle

Draw 2 cards. When this card is Exhausted, gain 2 Energy.

1 Energy
Dual Wield artwork
event Skill

Dual Wield

Choose an Attack or Power card. Add a copy of that card into your Hand.

1 Energy
Dualcast artwork
defect Skill

Dualcast

Evoke your rightmost Orb twice.

1 Energy
Dying Star artwork
regent Attack

Dying Star

Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

1 Energy / 3 Stars
Echo Form artwork
defect Power

Echo Form

The first card you play each turn is played an extra time.

3 Energy
Echoing Slash artwork
silent Attack

Echoing Slash

Deal 10 damage to ALL enemies. Repeat this effect for each enemy killed.

1 Energy
Eidolon artwork
necrobinder Skill

Eidolon

Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.

2 Energy
End of Days artwork
necrobinder Skill

End of Days

Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP.

3 Energy
Energy Surge artwork
defect Skill

Energy Surge

ALL players gain 2 Energy.

1 Energy
Enfeebling Touch artwork
necrobinder Skill

Enfeebling Touch

Enemy loses 8 Strength this turn.

1 Energy
Enlightenment artwork
event Skill

Enlightenment

Reduce the cost of ALL cards in your Hand to 1 this turn.

0 Energy
Enthralled artwork
curse Curse

Enthralled

If this is in your Hand, it must be played before other cards.

2 Energy
Entrench artwork
event Skill

Entrench

Double your Block.

2 Energy
Entropy artwork
colorless Power

Entropy

At the start of your turn, Transform 1 card in your Hand.

1 Energy
Envenom artwork
silent Power

Envenom

Whenever an Attack deals unblocked damage, apply 1 Poison.

2 Energy
Equilibrium artwork
colorless Skill

Equilibrium

Gain 13 Block. Retain your Hand this turn.

2 Energy
Eradicate artwork
necrobinder Attack

Eradicate

Deal 11 damage X times.

X Energy
Escape Plan artwork
silent Skill

Escape Plan

Draw 1 card. If you draw a Skill, gain 3 Block.

0 Energy
Eternal Armor artwork
colorless Power

Eternal Armor

Gain 9 Plating.

3 Energy
Evil Eye artwork
ironclad Skill

Evil Eye

Gain 8 Block. Gain another 8 Block if you have Exhausted a card this turn.

1 Energy
Expect a Fight artwork
ironclad Skill

Expect a Fight

Gain 1 Energy for each Attack in your Hand. You cannot gain additional 1 Energy this turn.

2 Energy
Expertise artwork
silent Skill

Expertise

Draw cards until you have 6 in your Hand.

1 Energy
Expose artwork
silent Skill

Expose

Remove all Artifact and Block from the enemy. Apply 2 Vulnerable.

0 Energy
Exterminate artwork
event Attack

Exterminate

Deal 3 damage to ALL enemies 4 times.

1 Energy
Falling Star artwork
regent Attack

Falling Star

Deal 8 damage. Apply 1 Weak. Apply 1 Vulnerable.

0 Energy / 2 Stars
Fan of Knives artwork
silent Power

Fan of Knives

Shivs now hit ALL enemies. Add 4 Shivs into your Hand.

2 Energy
Fasten artwork
colorless Power

Fasten

Gain an additional 4 Block from Defend cards.

1 Energy
Fear artwork
necrobinder Attack

Fear

Deal 7 damage. Apply 1 Vulnerable.

1 Energy
Feed artwork
ironclad Attack

Feed

Deal 10 damage. If Fatal, raise your Max HP by 3.

1 Energy
Feeding Frenzy artwork
event Skill

Feeding Frenzy

Gain 5 Strength this turn.

0 Energy
Feel No Pain artwork
ironclad Power

Feel No Pain

Whenever a card is Exhausted, gain 3 Block.

1 Energy
Feral artwork
defect Power

Feral

The first time you play a 0 Energy Attack each turn, return it to your Hand.

2 Energy
Fetch artwork
necrobinder Attack

Fetch

Osty deals 3 damage. If this is the first time this card has been played this turn, draw 1 card.

0 Energy
Fiend Fire artwork
ironclad Attack

Fiend Fire

Exhaust your Hand. Deal 7 damage for each card Exhausted.

2 Energy
Fight Me! artwork
ironclad Attack

Fight Me!

Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength.

2 Energy
Fight Through artwork
defect Skill

Fight Through

Gain 13 Block. Add 2 Wounds into your Discard Pile.

1 Energy
Finesse artwork
colorless Skill

Finesse

Gain 4 Block. Draw 1 card.

0 Energy
Finisher artwork
silent Attack

Finisher

Deal 6 damage for each Attack already played this turn.

1 Energy
Fisticuffs artwork
colorless Attack

Fisticuffs

Deal 7 damage. Gain Block equal to damage dealt.

1 Energy
Flak Cannon artwork
defect Attack

Flak Cannon

Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.

2 Energy
Flame Barrier artwork
ironclad Skill

Flame Barrier

Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back.

2 Energy
Flanking artwork
silent Skill

Flanking

The enemy takes double attack damage from other players this turn.

2 Energy
Flash of Steel artwork
colorless Attack

Flash of Steel

Deal 5 damage. Draw 1 card.

0 Energy
Flatten artwork
necrobinder Attack

Flatten

Osty deals 12 damage. This card costs 0 1 Energy if Osty has attacked this turn.

2 Energy
Flechettes artwork
silent Attack

Flechettes

Deal 5 damage for each Skill in your Hand.

1 Energy
Flick-Flack artwork
silent Attack

Flick-Flack

Deal 6 damage to ALL enemies.

1 Energy
Focused Strike artwork
defect Attack

Focused Strike

Deal 9 damage. Gain 1 Focus this turn.

1 Energy
Folly artwork
curse Curse

Folly

Start each combat with this card in your Hand. If this card is in your Hand at the end of this turn, it is Exhauste…

No Energy cost listed
Footwork artwork
silent Power

Footwork

Gain 2 Dexterity.

1 Energy
Forbidden Grimoire artwork
necrobinder Power

Forbidden Grimoire

At the end of combat, you may remove a card from your Deck.

2 Energy
Foregone Conclusion artwork
regent Skill

Foregone Conclusion

Next turn, put 2 cards from your Draw Pile into your Hand.

1 Energy
Forgotten Ritual artwork
ironclad Skill

Forgotten Ritual

If you Exhausted a card this turn, gain 3 Energy.

1 Energy
Frantic Escape artwork
status Status

Frantic Escape

Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1.

1 Energy
Friendship artwork
necrobinder Power

Friendship

Lose 2 Strength. Gain 1 Energy at the start of each turn.

1 Energy
FTL artwork
defect Attack

FTL

Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.

0 Energy
Fuel artwork
token Skill

Fuel

Gain 1 Energy. Draw 1 card.

0 Energy
Furnace artwork
regent Power

Furnace

At the start of your turn, Forge 5.

1 Energy
Fusion artwork
defect Skill

Fusion

Channel 1 Plasma.

1 Energy
Gamma Blast artwork
regent Attack

Gamma Blast

Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.

0 Energy / 3 Stars
Gang Up artwork
colorless Attack

Gang Up

Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn.

1 Energy
Gather Light artwork
regent Skill

Gather Light

Gain 8 Block. Gain 1 Stars.

1 Energy
Genesis artwork
regent Power

Genesis

At the start of your turn, gain 2 Stars.

2 Energy
Genetic Algorithm artwork
defect Skill

Genetic Algorithm

Gain 1 Block. Permanently increase this card's Block by 3.

1 Energy
Giant Rock artwork
token Attack

Giant Rock

Deal 16 damage.

1 Energy
Glacier artwork
defect Skill

Glacier

Gain 6 Block. Channel 2 Frost.

2 Energy
Glasswork artwork
defect Skill

Glasswork

Gain 5 Block. Channel 1 Glass.

1 Energy
Glimmer artwork
regent Skill

Glimmer

Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.

1 Energy
Glimpse Beyond artwork
necrobinder Skill

Glimpse Beyond

ALL players add 3 Souls into their Draw Pile.

1 Energy
Glitterstream artwork
regent Skill

Glitterstream

Gain 11 Block. Next turn, gain 5 Block.

2 Energy
Glow artwork
regent Skill

Glow

Gain 1 Stars. Draw 1 card. Next turn, draw 1 card.

1 Energy
Go for the Eyes artwork
defect Attack

Go for the Eyes

Deal 3 damage. If the enemy intends to attack, apply 1 Weak.

0 Energy
Gold Axe artwork
colorless Attack

Gold Axe

Deal damage equal to the number of cards played this combat.

1 Energy
Grand Finale artwork
silent Attack

Grand Finale

Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.

0 Energy
Grave Warden artwork
necrobinder Skill

Grave Warden

Gain 8 Block. Add a Soul into your Draw Pile.

1 Energy
Graveblast artwork
necrobinder Attack

Graveblast

Deal 4 damage. Put a card from your Discard Pile into your Hand.

1 Energy
Greed artwork
curse Curse

Greed

Unplayable cards cannot be played. Cannot be removed or transformed from your Deck.

No Energy cost listed
GUARDS!!! artwork
regent Skill

GUARDS!!!

Transform any number of cards in your Hand into Minion Sacrifice.

2 Energy
Guiding Star artwork
regent Attack

Guiding Star

Deal 12 damage. Draw 2 cards.

1 Energy / 2 Stars
Guilty artwork
curse Curse

Guilty

Removed from your Deck after 5 combats.

No Energy cost listed
Gunk Up artwork
defect Attack

Gunk Up

Deal 4 damage 3 times. Add a Slimed into your Discard Pile.

1 Energy
Hailstorm artwork
defect Power

Hailstorm

At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

1 Energy
Hammer Time artwork
regent Power

Hammer Time

Whenever you Forge, all allies Forge as well.

2 Energy
Hand of Greed artwork
colorless Attack

Hand of Greed

Deal 20 damage. If Fatal, gain 20 Gold.

2 Energy
Hand Trick artwork
silent Skill

Hand Trick

Gain 7 Block. Add Sly to a Skill in your Hand this turn.

1 Energy
Hang artwork
necrobinder Attack

Hang

Deal 10 damage. Double the damage ALL Hang cards deal to this enemy.

1 Energy
Haunt artwork
necrobinder Power

Haunt

Whenever you play a Soul, a random enemy loses 6 HP.

1 Energy
Havoc artwork
ironclad Skill

Havoc

Play the top card of your Draw Pile and Exhaust it.

1 Energy
Haze artwork
silent Skill

Haze

Apply 4 Poison to ALL enemies.

3 Energy
Headbutt artwork
ironclad Attack

Headbutt

Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.

1 Energy
Heavenly Drill artwork
regent Attack

Heavenly Drill

Deal 8 damage X times. Double X if it's 4 or more.

X Energy
Hegemony artwork
regent Attack

Hegemony

Deal 15 damage. Next turn, gain 2 Energy.

2 Energy
Heirloom Hammer artwork
regent Attack

Heirloom Hammer

Deal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.

2 Energy
Helix Drill artwork
defect Attack

Helix Drill

Deal 3 damage for each 1 Energy previously spent this turn.

0 Energy
Hello World artwork
event Power

Hello World

At the start of your turn, add a random Common card into your Hand.

1 Energy
Hellraiser artwork
ironclad Power

Hellraiser

Whenever you draw a card containing “Strike”, it is played against a random enemy.

2 Energy
Hemokinesis artwork
ironclad Attack

Hemokinesis

Lose 2 HP. Deal 15 damage.

1 Energy
Hidden Cache artwork
regent Skill

Hidden Cache

Gain 1 Stars. Next turn, gain 3 Stars.

1 Energy
Hidden Daggers artwork
silent Skill

Hidden Daggers

Discard 2 cards. Add 2 Shivs into your Hand.

0 Energy
Hidden Gem artwork
colorless Skill

Hidden Gem

A random card without Replay in your Draw Pile gains Replay 2.

1 Energy
High Five artwork
necrobinder Attack

High Five

Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.

2 Energy
Hologram artwork
defect Skill

Hologram

Gain 3 Block. Put a card from your Discard Pile into your Hand.

1 Energy
Hotfix artwork
defect Skill

Hotfix

Gain 2 Focus this turn.

0 Energy
Howl from Beyond artwork
ironclad Attack

Howl from Beyond

Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it.

3 Energy
Huddle Up artwork
colorless Skill

Huddle Up

ALL players draw 2 cards.

1 Energy
Hyperbeam artwork
defect Attack

Hyperbeam

Deal 28 damage to ALL enemies. Lose 3 Focus.

2 Energy
I Am Invincible artwork
regent Skill

I Am Invincible

Gain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it.

1 Energy
Ice Lance artwork
defect Attack

Ice Lance

Deal 19 damage. Channel 3 Frost.

3 Energy
Ignition artwork
defect Skill

Ignition

Another player Channels Plasma.

1 Energy
Impatience artwork
colorless Skill

Impatience

If you have no Attacks in your Hand, draw 2 cards.

0 Energy
Impervious artwork
ironclad Skill

Impervious

Gain 30 Block.

2 Energy
Infection artwork
status Status

Infection

At the end of your turn, if this is in your Hand, take 3 damage.

No Energy cost listed
Infernal Blade artwork
ironclad Skill

Infernal Blade

Add a random Attack into your Hand. It's free to play this turn.

1 Energy
Inferno artwork
ironclad Power

Inferno

At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

1 Energy
Infinite Blades artwork
silent Power

Infinite Blades

At the start of your turn, add 1 Shiv into your Hand.

1 Energy
Inflame artwork
ironclad Power

Inflame

Gain 2 Strength.

1 Energy
Injury artwork
curse Curse

Injury

Unplayable cards cannot be played.

No Energy cost listed
Intercept artwork
colorless Skill

Intercept

Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.

1 Energy
Invoke artwork
necrobinder Skill

Invoke

Next turn, Summon 2 and gain 2 Energy.

1 Energy
Iron Wave artwork
ironclad Attack

Iron Wave

Gain 5 Block. Deal 5 damage.

1 Energy
Iteration artwork
defect Power

Iteration

The first time you draw a Status each turn, draw 2 cards.

1 Energy
Jack of All Trades artwork
colorless Skill

Jack of All Trades

Add 1 random Colorless card into your Hand.

0 Energy
Jackpot artwork
colorless Attack

Jackpot

Deal 25 damage. Add 3 random 0 Energy cards into your Hand.

3 Energy
Juggernaut artwork
ironclad Power

Juggernaut

Whenever you gain Block, deal 6 damage to a random enemy.

2 Energy
Juggling artwork
ironclad Power

Juggling

Add a copy of the third Attack you play each turn into your Hand.

1 Energy
Kingly Kick artwork
regent Attack

Kingly Kick

Deal 27 damage. Whenever you draw this card, reduce its cost by 1.

4 Energy
Kingly Punch artwork
regent Attack

Kingly Punch

Deal 8 damage. Whenever you draw this card, increase its damage by 4 this combat.

1 Energy
Knife Trap artwork
silent Skill

Knife Trap

Play every Shiv in your Exhaust Pile on the enemy.

2 Energy
Knockdown artwork
colorless Attack

Knockdown

Deal 10 damage. The enemy takes double damage from other players this turn.

3 Energy
Knockout Blow artwork
regent Attack

Knockout Blow

Deal 30 damage. If this kills an enemy, gain 5 Stars.

3 Energy
Know Thy Place artwork
regent Skill

Know Thy Place

Apply 1 Weak. Apply 1 Vulnerable.

0 Energy
Lantern Key artwork
quest Quest

Lantern Key

Unlocks a special event in the next Act.

No Energy cost listed
Largesse artwork
regent Skill

Largesse

Another player adds 1 random Colorless card to their Hand.

0 Energy
Leading Strike artwork
silent Attack

Leading Strike

Deal 3 damage. Add 2 Shivs into your Hand.

1 Energy
Leap artwork
defect Skill

Leap

Gain 9 Block.

1 Energy
Leg Sweep artwork
silent Skill

Leg Sweep

Apply 2 Weak. Gain 11 Block.

2 Energy
Legion of Bone artwork
necrobinder Skill

Legion of Bone

ALL players Summon 6.

2 Energy
Lethality artwork
necrobinder Power

Lethality

The first Attack each turn deals 50% additional damage.

1 Energy
Lift artwork
colorless Skill

Lift

Give another player 11 Block.

1 Energy
Lightning Rod artwork
defect Skill

Lightning Rod

Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning.

1 Energy
Loop artwork
defect Power

Loop

At the start of your turn, trigger the passive ability of your rightmost Orb.

1 Energy
Luminesce artwork
token Skill

Luminesce

Gain 2 Energy.

0 Energy
Lunar Blast artwork
regent Attack

Lunar Blast

Deal 4 damage for each Skill already played this turn.

0 Energy
Machine Learning artwork
defect Power

Machine Learning

At the start of your turn, draw 1 additional card.

1 Energy
Mad Science artwork
event Attack

Mad Science

Deal 12 damage.

1 Energy
Make It So artwork
regent Attack

Make It So

Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.

0 Energy
Malaise artwork
silent Skill

Malaise

Enemy loses X Strength. Apply X Weak.

X Energy
Mangle artwork
ironclad Attack

Mangle

Deal 15 damage. Enemy loses 10 Strength this turn.

3 Energy
Manifest Authority artwork
regent Skill

Manifest Authority

Gain 7 Block. Add 1 random Colorless card into your Hand.

1 Energy
Master of Strategy artwork
colorless Skill

Master of Strategy

Draw 3 cards.

0 Energy
Master Planner artwork
silent Power

Master Planner

When you play a Skill, it gains Sly.

2 Energy
Maul artwork
event Attack

Maul

Deal 5 damage twice. Increase the damage of ALL Maul cards by 1 this combat.

1 Energy
Mayhem artwork
colorless Power

Mayhem

At the start of your turn, play the top card of your Draw Pile.

2 Energy
Melancholy artwork
necrobinder Skill

Melancholy

Gain 13 Block. Reduce this card's cost by 1 Energy whenever ANYONE dies.

3 Energy
Memento Mori artwork
silent Attack

Memento Mori

Deal 9 damage. Deals 4 additional damage for each card discarded this turn.

1 Energy
Metamorphosis artwork
event Skill

Metamorphosis

Add 3 random Attacks into your Draw Pile. They're free to play this combat.

2 Energy
Meteor Shower artwork
regent Attack

Meteor Shower

Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies.

0 Energy / 2 Stars
Meteor Strike artwork
defect Attack

Meteor Strike

Deal 24 damage. Channel 3 Plasma.

5 Energy
Mimic artwork
colorless Skill

Mimic

Gain Block equal to the Block on another player.

1 Energy
Mind Blast artwork
colorless Attack

Mind Blast

Deal damage equal to the number of cards in your Draw Pile.

1 Energy
Mind Rot artwork
token Status

Mind Rot

Draw 1 fewer card each turn.

No Energy cost listed
Minion Dive Bomb artwork
token Attack

Minion Dive Bomb

Deal 13 damage.

0 Energy
Minion Sacrifice artwork
token Skill

Minion Sacrifice

Gain 8 Block.

0 Energy
Minion Strike artwork
token Attack

Minion Strike

Deal 6 damage. Draw 1 card.

0 Energy
Mirage artwork
silent Skill

Mirage

Gain Block equal to Poison on ALL enemies.

1 Energy
Misery artwork
necrobinder Attack

Misery

Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.

0 Energy
Modded artwork
defect Skill

Modded

Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.

0 Energy
Molten Fist artwork
ironclad Attack

Molten Fist

Deal 10 damage. Double the enemy's Vulnerable.

1 Energy
Momentum Strike artwork
defect Attack

Momentum Strike

Deal 10 damage. Reduce this card's cost to 0 1 Energy.

1 Energy
Monarch's Gaze artwork
regent Power

Monarch's Gaze

Whenever you attack an enemy, it loses 1 Strength this turn.

2 Energy
Monologue artwork
regent Skill

Monologue

Whenever you play a card this turn, gain 1 Strength this turn.

0 Energy
Multi-Cast artwork
defect Skill

Multi-Cast

Evoke your rightmost Orb X times.

X Energy
Murder artwork
silent Attack

Murder

Deal 1 damage. Deals 1 additional damage for each card drawn this combat.

3 Energy
Necro Mastery artwork
necrobinder Power

Necro Mastery

Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.

2 Energy
Negative Pulse artwork
necrobinder Skill

Negative Pulse

Gain 5 Block. Apply 7 Doom to ALL enemies.

1 Energy
Neow's Fury artwork
event Attack

Neow's Fury

Deal 10 damage. Put up to 2 cards from your Discard Pile into your Hand.

1 Energy
Neurosurge artwork
necrobinder Power

Neurosurge

Gain 3 Energy. Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.

0 Energy
Neutralize artwork
silent Attack

Neutralize

Deal 3 damage. Apply 1 Weak.

0 Energy
Neutron Aegis artwork
regent Power

Neutron Aegis

Gain 8 Plating.

1 Energy / 5 Stars
Nightmare artwork
silent Skill

Nightmare

Choose a card. Next turn, add 3 copies of that card into your Hand.

3 Energy
No Escape artwork
necrobinder Skill

No Escape

Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.

1 Energy
Normality artwork
curse Curse

Normality

You cannot play more than 3 cards this turn.

No Energy cost listed
Nostalgia artwork
colorless Power

Nostalgia

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

1 Energy
Not Yet artwork
ironclad Skill

Not Yet

Heal 10 HP.

2 Energy
Noxious Fumes artwork
silent Power

Noxious Fumes

At the start of your turn, apply 2 Poison to ALL enemies.

1 Energy
Null artwork
defect Attack

Null

Deal 10 damage. Apply 2 Weak. Channel 1 Dark.

2 Energy
Oblivion artwork
necrobinder Skill

Oblivion

Whenever you play a card this turn, apply 3 Doom to the enemy.

0 Energy
Offering artwork
ironclad Skill

Offering

Lose 6 HP. Gain 2 Energy. Draw 3 cards.

0 Energy
Omnislice artwork
colorless Attack

Omnislice

Deal 8 damage. Damage ALL other enemies equal to the damage dealt.

0 Energy
One-Two Punch artwork
ironclad Skill

One-Two Punch

This turn, your next Attack is played an extra time.

1 Energy
Orbit artwork
regent Power

Orbit

Every 4 Energy you spend, gain 1 Energy.

2 Energy
Outbreak artwork
silent Power

Outbreak

Every 3 times you apply Poison, deal 11 damage to ALL enemies.

1 Energy
Outmaneuver artwork
event Skill

Outmaneuver

Next turn, gain 2 Energy.

1 Energy
Overclock artwork
defect Skill

Overclock

Draw 2 cards. Add a Burn into your Discard Pile.

0 Energy
Pact's End artwork
ironclad Attack

Pact's End

If you have 3 or more cards in your Exhaust Pile, deal 17 damage to ALL enemies.

0 Energy
Pagestorm artwork
necrobinder Power

Pagestorm

Whenever you draw an Ethereal card, draw 1 card.

1 Energy
Pale Blue Dot artwork
regent Power

Pale Blue Dot

If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

1 Energy
Panache artwork
colorless Power

Panache

Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

0 Energy
Panic Button artwork
colorless Skill

Panic Button

Gain 30 Block. You cannot gain Block from cards for 2 turns.

0 Energy
Parry artwork
regent Power

Parry

Sovereign Blade now gains 10 Block.

1 Energy
Parse artwork
necrobinder Skill

Parse

Draw 3 cards.

1 Energy
Particle Wall artwork
regent Skill

Particle Wall

Gain 9 Block. Return this card to your Hand.

0 Energy / 2 Stars
Patter artwork
regent Skill

Patter

Gain 8 Block. Gain 2 Vigor.

1 Energy
Peck artwork
event Attack

Peck

Deal 2 damage 3 times.

1 Energy
Perfected Strike artwork
ironclad Attack

Perfected Strike

Deal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”.

2 Energy
Phantom Blades artwork
silent Power

Phantom Blades

Shivs gain Retain. The first Shiv you play each turn deals 9 additional damage.

1 Energy
Photon Cut artwork
regent Attack

Photon Cut

Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.

1 Energy
Piercing Wail artwork
silent Skill

Piercing Wail

ALL enemies lose 6 Strength this turn.

1 Energy
Pillage artwork
ironclad Attack

Pillage

Deal 6 damage. Draw cards until you draw a non-Attack card.

1 Energy
Pillar of Creation artwork
regent Power

Pillar of Creation

Whenever you create a card, gain 3 Block.

1 Energy
Pinpoint artwork
silent Attack

Pinpoint

Deal 15 damage. Costs 1 less 1 Energy for each Skill played this turn.

3 Energy
Poisoned Stab artwork
silent Attack

Poisoned Stab

Deal 6 damage. Apply 3 Poison.

1 Energy
Poke artwork
necrobinder Attack

Poke

Osty deals 6 damage.

0 Energy
Pommel Strike artwork
ironclad Attack

Pommel Strike

Deal 9 damage. Draw 1 card.

1 Energy
Poor Sleep artwork
curse Curse

Poor Sleep

Retained cards are not discarded at the end of turn. Unplayable cards cannot be played.

No Energy cost listed
Pounce artwork
silent Attack

Pounce

Deal 14 damage. The next Skill you play costs 0 1 Energy.

2 Energy
Precise Cut artwork
silent Attack

Precise Cut

Deal 13 damage. Deals 2 less damage for each other card in your Hand.

0 Energy
Predator artwork
silent Attack

Predator

Deal 15 damage. Next turn, draw 2 cards.

2 Energy
Prep Time artwork
colorless Power

Prep Time

At the start of your turn, gain 4 Vigor.

1 Energy
Prepared artwork
silent Skill

Prepared

Draw 1 card. Discard 1 card.

0 Energy
Primal Force artwork
ironclad Skill

Primal Force

Transform all Attacks in your Hand into Giant Rock.

0 Energy
Production artwork
colorless Skill

Production

Gain 2 Energy.

0 Energy
Prolong artwork
colorless Skill

Prolong

Next turn, gain Block equal to your current Block.

0 Energy
Prophesize artwork
regent Skill

Prophesize

Draw 6 cards.

2 Energy
Protector artwork
necrobinder Attack

Protector

Osty deals 10 damage. Deals additional damage equal to Osty's Max HP.

1 Energy
Prowess artwork
colorless Power

Prowess

Gain 1 Strength. Gain 1 Dexterity.

1 Energy
Pull Aggro artwork
necrobinder Skill

Pull Aggro

Summon 4. Gain 7 Block.

2 Energy
Pull from Below artwork
necrobinder Attack

Pull from Below

Deal 5 damage for each Ethereal card played this combat.

1 Energy
Purity artwork
colorless Skill

Purity

Exhaust up to 3 cards in your Hand.

0 Energy
Putrefy artwork
necrobinder Skill

Putrefy

Apply 2 Weak. Apply 2 Vulnerable.

1 Energy
Pyre artwork
ironclad Power

Pyre

Gain 1 Energy at the start of each turn.

2 Energy
Quadcast artwork
defect Skill

Quadcast

Evoke your rightmost Orb 4 times.

1 Energy
Quasar artwork
regent Skill

Quasar

Choose 1 of 3 random Colorless cards to add into your Hand.

0 Energy / 2 Stars
Radiate artwork
regent Attack

Radiate

Deal 3 damage to ALL enemies for each 1 Stars gained this turn.

0 Energy
Rage artwork
ironclad Skill

Rage

Whenever you play an Attack this turn, gain 3 Block.

0 Energy
Rainbow artwork
defect Skill

Rainbow

Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.

2 Energy
Rally artwork
colorless Skill

Rally

ALL players gain 12 Block.

2 Energy
Rampage artwork
ironclad Attack

Rampage

Deal 9 damage. Increase this card's damage by 5 this combat.

1 Energy
Rattle artwork
necrobinder Attack

Rattle

Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn.

1 Energy
Reanimate artwork
necrobinder Skill

Reanimate

Summon 20.

3 Energy
Reap artwork
necrobinder Attack

Reap

Deal 27 damage.

3 Energy
Reaper Form artwork
necrobinder Power

Reaper Form

Whenever Attacks deal damage, apply that much Doom.

3 Energy
Reave artwork
necrobinder Attack

Reave

Deal 9 damage. Add a Soul into your Draw Pile.

1 Energy
Reboot artwork
defect Skill

Reboot

Shuffle ALL your cards into your Draw Pile. Draw 4 cards.

0 Energy
Rebound artwork
event Attack

Rebound

Deal 9 damage. Put the next card you play this turn on top of your Draw Pile.

1 Energy
Refine Blade artwork
regent Skill

Refine Blade

Forge 9. Next turn, gain 1 Energy.

1 Energy
Reflect artwork
regent Skill

Reflect

Gain 15 Block. Blocked attack damage is reflected to your attacker this turn.

1 Energy / 3 Stars
Reflex artwork
silent Skill

Reflex

Draw 2 cards.

3 Energy
Refract artwork
defect Attack

Refract

Deal 9 damage twice. Channel 2 Glass.

3 Energy
Regret artwork
curse Curse

Regret

At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.

No Energy cost listed
Relax artwork
event Skill

Relax

Gain 15 Block. Next turn, draw 2 cards and gain 2 Energy.

3 Energy
Rend artwork
colorless Attack

Rend

Deal 15 damage. Deals 5 additional damage for each unique debuff on the enemy.

2 Energy
Resonance artwork
regent Skill

Resonance

Gain 1 Strength. ALL enemies lose 1 Strength.

1 Energy / 3 Stars
Restlessness artwork
colorless Skill

Restlessness

If your Hand is empty, draw 2 cards and gain 2 Energy.

0 Energy
Ricochet artwork
silent Attack

Ricochet

Deal 3 damage to a random enemy 4 times.

2 Energy
Right Hand Hand artwork
necrobinder Attack

Right Hand Hand

Osty deals 4 damage. Whenever you play a card that costs 2 Energy or more, return this to your Hand from the Discar…

0 Energy
Rip and Tear artwork
event Attack

Rip and Tear

Deal 7 damage to a random enemy twice.

1 Energy
Rocket Punch artwork
defect Attack

Rocket Punch

Deal 13 damage. Draw 1 card. Whenever you create a Status, reduce this card's cost to 0 1 Energy until played.

2 Energy
Rolling Boulder artwork
colorless Power

Rolling Boulder

At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

3 Energy
Royal Gamble artwork
regent Skill

Royal Gamble

Gain 9 1 Stars.

0 Energy / 5 Stars
Royalties artwork
regent Power

Royalties

At the end of combat, gain 30 Gold.

1 Energy
Rupture artwork
ironclad Power

Rupture

Whenever you lose HP on your turn, gain 1 Strength.

1 Energy
Sacrifice artwork
necrobinder Skill

Sacrifice

If Osty is alive, he dies and you gain Block equal to double his Max HP.

1 Energy
Salvo artwork
colorless Attack

Salvo

Deal 12 damage. Retain your Hand this turn.

1 Energy
Scare artwork
silent Skill

Scare

Apply 1 Weak to ALL enemies.

0 Energy
Scavenge artwork
defect Skill

Scavenge

Exhaust a card. Next turn, gain 2 Energy.

1 Energy
Scourge artwork
necrobinder Skill

Scourge

Apply 13 Doom. Draw 1 card.

1 Energy
Scrape artwork
defect Attack

Scrape

Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 1 Energy.

1 Energy
Scrawl artwork
colorless Skill

Scrawl

Draw cards until your Hand is full.

1 Energy
Sculpting Strike artwork
necrobinder Attack

Sculpting Strike

Deal 9 damage. Add Ethereal to a card in your Hand.

1 Energy
Seance artwork
necrobinder Skill

Seance

Transform a card in your Draw Pile into Soul.

1 Energy
Second Wind artwork
ironclad Skill

Second Wind

Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

1 Energy
Secret Technique artwork
colorless Skill

Secret Technique

Put a Skill from your Draw Pile into your Hand.

0 Energy
Secret Weapon artwork
colorless Skill

Secret Weapon

Put an Attack from your Draw Pile into your Hand.

0 Energy
Seeker Strike artwork
colorless Attack

Seeker Strike

Deal 9 damage. Choose 1 of 3 cards in your Draw Pile to add into your Hand.

1 Energy
Seeking Edge artwork
regent Power

Seeking Edge

Forge 7. Sovereign Blade now deals damage to ALL enemies.

1 Energy
Sentry Mode artwork
necrobinder Power

Sentry Mode

At the start of your turn, add 1 Sweeping Gaze into your Hand.

2 Energy
Serpent Form artwork
silent Power

Serpent Form

Whenever you play a card, deal 4 damage to a random enemy.

3 Energy
Setup Strike artwork
ironclad Attack

Setup Strike

Deal 7 damage. Gain 2 Strength this turn.

1 Energy
Seven Stars artwork
regent Attack

Seven Stars

Deal 7 damage to ALL enemies 7 times.

2 Energy / 7 Stars
Severance artwork
necrobinder Attack

Severance

Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.

2 Energy
Shadow Shield artwork
defect Skill

Shadow Shield

Gain 11 Block. Channel 1 Dark.

2 Energy
Shadow Step artwork
silent Skill

Shadow Step

Discard your Hand. Next turn, Attacks deal double damage.

1 Energy
Shadowmeld artwork
silent Skill

Shadowmeld

Double your Block gain this turn.

1 Energy
Shame artwork
curse Curse

Shame

At the end of your turn, if this is in your Hand, gain 1 Frail.

No Energy cost listed
Shared Fate artwork
necrobinder Skill

Shared Fate

Lose 2 Strength. Enemy loses 2 Strength.

0 Energy
Shatter artwork
defect Attack

Shatter

Deal 7 damage to ALL enemies. Evoke all of your Orbs twice.

1 Energy
Shining Strike artwork
regent Attack

Shining Strike

Deal 8 damage. Gain 2 Stars. Put this card on top of your Draw Pile.

1 Energy
Shiv artwork
token Attack

Shiv

Deal 4 damage.

0 Energy
Shockwave artwork
colorless Skill

Shockwave

Apply 3 Weak and Vulnerable to ALL enemies.

2 Energy
Shroud artwork
necrobinder Power

Shroud

Whenever you apply Doom, gain 2 Block.

1 Energy
Shrug It Off artwork
ironclad Skill

Shrug It Off

Gain 8 Block. Draw 1 card.

1 Energy
Sic 'Em artwork
necrobinder Attack

Sic 'Em

Osty deals 5 damage. Whenever Osty hits this enemy this turn, Summon 3.

1 Energy
Signal Boost artwork
defect Skill

Signal Boost

The next Power you play is played an additional time.

1 Energy
Skewer artwork
silent Attack

Skewer

Deal 8 damage X times.

X Energy
Skim artwork
defect Skill

Skim

Draw 3 cards.

1 Energy
Sleight of Flesh artwork
necrobinder Power

Sleight of Flesh

Whenever you apply a debuff to an enemy, they take 9 damage.

2 Energy
Slice artwork
silent Attack

Slice

Deal 6 damage.

0 Energy
Slimed artwork
status Status

Slimed

Draw 1 card.

1 Energy
Sloth artwork
token Status

Sloth

You cannot play more than 3 cards each turn.

No Energy cost listed
Smokestack artwork
defect Power

Smokestack

Whenever you create a Status, deal 5 damage to ALL enemies.

1 Energy
Snakebite artwork
silent Skill

Snakebite

Apply 7 Poison.

2 Energy
Snap artwork
necrobinder Attack

Snap

Osty deals 7 damage. Add Retain to a card in your Hand.

1 Energy
Sneaky artwork
silent Power

Sneaky

Whenever another player attacks an enemy, gain 1 Block.

2 Energy
Solar Strike artwork
regent Attack

Solar Strike

Deal 9 damage. Gain 1 Stars.

1 Energy
Soot artwork
status Status

Soot

Unplayable cards cannot be played.

No Energy cost listed
Soul artwork
token Skill

Soul

Draw 2 cards.

0 Energy
Soul Storm artwork
necrobinder Attack

Soul Storm

Deal 9 damage. Deals 2 additional damage for each Soul in your Exhaust Pile.

1 Energy
Sovereign Blade artwork
token Attack

Sovereign Blade

Deal 10 damage.

2 Energy
Sow artwork
necrobinder Attack

Sow

Deal 8 damage to ALL enemies.

1 Energy
Spectrum Shift artwork
regent Power

Spectrum Shift

At the start of your turn, add 1 random Colorless card into your Hand.

2 Energy
Speedster artwork
silent Power

Speedster

Whenever you draw a card during your turn, deal 2 damage to ALL enemies.

2 Energy
Spinner artwork
defect Power

Spinner

At the start of your turn, Channel 1 Glass.

1 Energy
Spirit of Ash artwork
necrobinder Power

Spirit of Ash

Whenever you play an Ethereal card, gain 4 Block.

1 Energy
Spite artwork
ironclad Attack

Spite

Deal 5 damage. If you lost HP this turn, hits 2 times.

0 Energy
Splash artwork
colorless Skill

Splash

Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.

1 Energy
Spoils Map artwork
quest Quest

Spoils Map

Marks a site of 600 extra Gold in the next Act.

No Energy cost listed
Spoils of Battle artwork
regent Skill

Spoils of Battle

Forge 5. Draw 2 cards.

1 Energy
Spore Mind artwork
curse Curse

Spore Mind

Removed until the end of combat.

1 Energy
Spur artwork
necrobinder Skill

Spur

Summon 3. Osty heals 5 HP.

1 Energy
Squash artwork
event Attack

Squash

Deal 10 damage. Apply 2 Vulnerable.

1 Energy
Squeeze artwork
necrobinder Attack

Squeeze

Osty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attacks.

3 Energy
Stack artwork
event Skill

Stack

Gain Block equal to the number of cards in your Discard Pile.

1 Energy
Stampede artwork
ironclad Power

Stampede

At the end of your turn, 1 random Attack in your Hand is played against a random enemy.

2 Energy
Stardust artwork
regent Attack

Stardust

Deal 5 damage to a random enemy X times.

0 Energy / X Stars
Stoke artwork
ironclad Skill

Stoke

Exhaust your Hand. Add 1 random card into your Hand for each card Exhausted.

1 Energy
Stomp artwork
ironclad Attack

Stomp

Deal 12 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.

3 Energy
Stone Armor artwork
ironclad Power

Stone Armor

Gain 4 Plating.

1 Energy
Storm artwork
defect Power

Storm

Whenever you play a Power, Channel 1 Lightning.

1 Energy
Storm of Steel artwork
silent Skill

Storm of Steel

Discard your Hand. Add 1 Shiv into your Hand for each card discarded.

1 Energy
Strangle artwork
silent Attack

Strangle

Deal 8 damage. Whenever you play a card this turn, the enemy loses 2 HP.

1 Energy
Stratagem artwork
colorless Power

Stratagem

Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.

1 Energy
Strike artwork
ironclad Attack

Strike

Deal 6 damage.

1 Energy
Strike artwork
silent Attack

Strike

Deal 6 damage.

1 Energy
Strike artwork
regent Attack

Strike

Deal 6 damage.

1 Energy
Strike artwork
necrobinder Attack

Strike

Deal 6 damage.

1 Energy
Strike artwork
defect Attack

Strike

Deal 6 damage.

1 Energy
Subroutine artwork
defect Power

Subroutine

Whenever you play a Power, gain 1 Energy.

1 Energy
Sucker Punch artwork
silent Attack

Sucker Punch

Deal 8 damage. Apply 1 Weak.

1 Energy
Summon Forth artwork
regent Skill

Summon Forth

Put Sovereign Blade into your Hand from anywhere. Forge 8.

1 Energy
Sunder artwork
defect Attack

Sunder

Deal 24 damage. If this kills an enemy, gain 3 Energy.

3 Energy
Supercritical artwork
defect Skill

Supercritical

Gain 4 Energy.

0 Energy
Supermassive artwork
regent Attack

Supermassive

Deal 5 damage. Deals 3 additional damage for each card you created this combat.

1 Energy
Suppress artwork
silent Attack

Suppress

Deal 11 damage. Apply 3 Weak.

0 Energy
Survivor artwork
silent Skill

Survivor

Gain 8 Block. Discard 1 card.

1 Energy
Sweeping Beam artwork
defect Attack

Sweeping Beam

Deal 6 damage to ALL enemies. Draw 1 card.

1 Energy
Sweeping Gaze artwork
token Attack

Sweeping Gaze

Osty deals 10 damage to a random enemy.

0 Energy
Sword Boomerang artwork
ironclad Attack

Sword Boomerang

Deal 3 damage to a random enemy 3 times.

1 Energy
Sword Sage artwork
regent Power

Sword Sage

Sovereign Blade gains Replay 1.

2 Energy
Synchronize artwork
defect Skill

Synchronize

Gain 2 Focus this turn for each unique Orb you have.

1 Energy
Synthesis artwork
defect Attack

Synthesis

Deal 14 damage. The next Power you play costs 0 1 Energy.

2 Energy
Tactician artwork
silent Skill

Tactician

Gain 1 Energy.

3 Energy
Tag Team artwork
colorless Attack

Tag Team

Deal 11 damage. The next Attack another player plays on the enemy is played an extra time.

2 Energy
Tank artwork
ironclad Power

Tank

Take double damage from enemies. Allies take half damage from enemies.

1 Energy
Taunt artwork
ironclad Skill

Taunt

Gain 7 Block. Apply 1 Vulnerable.

1 Energy
Tear Asunder artwork
ironclad Attack

Tear Asunder

Deal 5 damage. Hits an additional time for each time you lost HP this combat.

2 Energy
Tempest artwork
defect Skill

Tempest

Channel X Lightning.

X Energy
Terraforming artwork
regent Skill

Terraforming

Gain 6 Vigor.

1 Energy
Tesla Coil artwork
defect Attack

Tesla Coil

Deal 3 damage. Trigger all Lightning against the enemy.

0 Energy
The Bomb artwork
colorless Skill

The Bomb

At the end of 3 turns, deal 40 damage to ALL enemies.

2 Energy
The Gambit artwork
colorless Skill

The Gambit

Gain 50 Block. If you take unblocked attack damage this combat, die.

0 Energy
The Hunt artwork
silent Attack

The Hunt

Deal 10 damage. If Fatal, gain an additional card reward.

1 Energy
The Scythe artwork
necrobinder Attack

The Scythe

Deal 13 damage. Permanently increase this card's damage by 4.

2 Energy
The Sealed Throne artwork
regent Power

The Sealed Throne

Whenever you play a card, gain 1 Stars.

1 Energy / 3 Stars
The Smith artwork
regent Skill

The Smith

Forge 30.

1 Energy / 4 Stars
Thinking Ahead artwork
colorless Skill

Thinking Ahead

Draw 2 cards. Put 1 card from your Hand on top of your Draw Pile.

0 Energy
Thrash artwork
ironclad Attack

Thrash

Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.

1 Energy
Thrumming Hatchet artwork
colorless Attack

Thrumming Hatchet

Deal 11 damage. At the start of your next turn, return this to your Hand.

1 Energy
Thunder artwork
defect Power

Thunder

Whenever you Evoke Lightning, deal 6 damage to each enemy hit.

1 Energy
Thunderclap artwork
ironclad Attack

Thunderclap

Deal 4 damage and apply 1 Vulnerable to ALL enemies.

1 Energy
Time's Up artwork
necrobinder Attack

Time's Up

Deal damage equal to the enemy's Doom.

2 Energy
Tools of the Trade artwork
silent Power

Tools of the Trade

At the start of your turn, draw 1 card and discard 1 card.

1 Energy
Toric Toughness artwork
event Skill

Toric Toughness

Gain 5 Block. Gain 5 Block at the start of the next 2 turns.

2 Energy
Toxic artwork
status Status

Toxic

At the end of your turn, if this is in your Hand, take 5 damage.

1 Energy
Tracking artwork
silent Power

Tracking

Weak enemies take double damage from Attacks.

2 Energy
Transfigure artwork
necrobinder Skill

Transfigure

Add Replay to a card in your Hand. It costs an extra 1 Energy.

1 Energy
Trash to Treasure artwork
defect Power

Trash to Treasure

Whenever you create a Status, Channel 1 random Orb.

1 Energy
Tremble artwork
ironclad Skill

Tremble

Apply 3 Vulnerable.

1 Energy
True Grit artwork
ironclad Skill

True Grit

Gain 7 Block. Exhaust 1 card at random.

1 Energy
TURBO artwork
defect Skill

TURBO

Gain 2 Energy. Add a Void into your Discard Pile.

0 Energy
Twin Strike artwork
ironclad Attack

Twin Strike

Deal 5 damage twice.

1 Energy
Tyranny artwork
regent Power

Tyranny

At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

1 Energy
Ultimate Defend artwork
colorless Skill

Ultimate Defend

Gain 11 Block.

1 Energy
Ultimate Strike artwork
colorless Attack

Ultimate Strike

Deal 14 damage.

1 Energy
Undeath artwork
necrobinder Skill

Undeath

Gain 7 Block. Add a copy of this card into your Discard Pile.

0 Energy
Unleash artwork
necrobinder Attack

Unleash

Osty deals 6 damage. Deals additional damage equal to Osty's current HP.

1 Energy
Unmovable artwork
ironclad Power

Unmovable

The first time you gain Block from a card each turn, double the amount gained.

2 Energy
Unrelenting artwork
ironclad Attack

Unrelenting

Deal 14 damage. The next Attack you play costs 0 1 Energy.

2 Energy
Untouchable artwork
silent Skill

Untouchable

Gain 6 Block.

2 Energy
Up My Sleeve artwork
silent Skill

Up My Sleeve

Add 3 Shivs into your Hand. Reduce this card's cost by 1.

2 Energy
Uppercut artwork
ironclad Attack

Uppercut

Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable.

2 Energy
Uproar artwork
defect Attack

Uproar

Deal 6 damage twice. Play a random Attack from your Draw Pile.

2 Energy
Veilpiercer artwork
necrobinder Attack

Veilpiercer

Deal 10 damage. The next Ethereal card you play costs 0 1 Energy.

1 Energy
Venerate artwork
regent Skill

Venerate

Gain 2 Stars.

1 Energy
Vicious artwork
ironclad Power

Vicious

Whenever you apply Vulnerable, draw 1 card.

1 Energy
Void artwork
status Status

Void

Whenever you draw this card, lose 1 Energy.

No Energy cost listed
Void Form artwork
regent Power

Void Form

End your turn. The first 2 cards you play each turn are free to play.

3 Energy
Volley artwork
colorless Attack

Volley

Deal 10 damage to a random enemy X times.

X Energy
Voltaic artwork
defect Skill

Voltaic

Channel Lightning equal to the Lightning already Channeled this combat.

3 Energy
Waste Away artwork
token Status

Waste Away

Gain 1 less 1 Energy per turn.

No Energy cost listed
Well-Laid Plans artwork
silent Power

Well-Laid Plans

At the end of your turn, Retain up to 1 card.

1 Energy
Whirlwind artwork
ironclad Attack

Whirlwind

Deal 5 damage to ALL enemies X times.

X Energy
Whistle artwork
event Attack

Whistle

Deal 33 damage. Stun the enemy.

3 Energy
White Noise artwork
defect Skill

White Noise

Add a random Power into your Hand. It's free to play this turn.

1 Energy
Wish artwork
event Skill

Wish

Put a card from your Draw Pile into your Hand.

0 Energy
Wisp artwork
necrobinder Skill

Wisp

Gain 1 Energy.

0 Energy
Wither artwork
status Status

Wither

At the end of your turn, if this is in your Hand, take 3 damage.

No Energy cost listed
Wound artwork
status Status

Wound

Unplayable cards cannot be played.

No Energy cost listed
Wraith Form artwork
silent Power

Wraith Form

Gain 2 Intangible. At the start of your turn, lose 1 Dexterity.

3 Energy
Writhe artwork
curse Curse

Writhe

Start each combat with this card in your Hand. Unplayable cards cannot be played.

No Energy cost listed
Wrought in War artwork
regent Attack

Wrought in War

Deal 7 damage. Forge 7.

1 Energy
Zap artwork
defect Skill

Zap

Channel 1 Lightning.

1 Energy